During a recent interview, Strauss Zelnick, CEO of Take-Two Interactive, firmly stated that developing a Grand Theft Auto (GTA) title solely with artificial intelligence is unfeasible. Zelnick emphasized that the creation of such a complex and critically acclaimed game fundamentally relies on unique human talent and robust organizational structures.
Take-Two CEO Emphasizes Human Talent Over AI for Grand Theft Auto Development

By Bramwell Nightingale
A Toronto-based gaming journalist with over eight years of experience covering the North American gaming industry. Started his career writing for independent gaming blogs before establishing himself as a reliable source for breaking gaming news. Specializes in AAA game releases and studio acquisitions across Canada and the US. His investigative approach to gaming industry developments has earned him respect among developers and publishers alike
