An update for Resident Evil Requiem on PS5 Pro has seen Capcom remove the previously implemented ray tracing feature. It appears that the ray tracing effects were causing notable problems with the game’s image quality on the console. This decision by Capcom to pull the feature has been widely referred to as a ‘downgrade’ by the community, leading to discussions about performance optimization versus visual fidelity on the enhanced PlayStation console.
Resident Evil Requiem Update Removes Ray Tracing on PS5 Pro Amid ‘Downgrade’ Concerns

By Bramwell Nightingale
A Toronto-based gaming journalist with over eight years of experience covering the North American gaming industry. Started his career writing for independent gaming blogs before establishing himself as a reliable source for breaking gaming news. Specializes in AAA game releases and studio acquisitions across Canada and the US. His investigative approach to gaming industry developments has earned him respect among developers and publishers alike
