Publisher Critical Reflex has announced impressive sales figures for its indie horror title, No, I’m not a Human. The game’s performance is particularly notable given its status as a very small production, highlighting a significant success for an independent project. Adding to its growing reach, the game now also includes full Italian language support, making it accessible to a wider audience.
Indie Horror ‘No, I’m not a Human’ Achieves Impressive Sales, Adds Italian Language

By Bramwell Nightingale
A Toronto-based gaming journalist with over eight years of experience covering the North American gaming industry. Started his career writing for independent gaming blogs before establishing himself as a reliable source for breaking gaming news. Specializes in AAA game releases and studio acquisitions across Canada and the US. His investigative approach to gaming industry developments has earned him respect among developers and publishers alike
