Wed. Mar 11th, 2026

Ghost of Yotei Could Have Had Zelda: Breath of the Wild-Style Climbing, But It Was Scrapped

The developers behind Ghost of Yotei have revealed that early in the game’s development, they experimented with and prototyped climbing mechanics heavily inspired by the dynamic system found in The Legend of Zelda: Breath of the Wild. However, these specific features were ultimately abandoned during the production process.

By Bramwell Nightingale

A Toronto-based gaming journalist with over eight years of experience covering the North American gaming industry. Started his career writing for independent gaming blogs before establishing himself as a reliable source for breaking gaming news. Specializes in AAA game releases and studio acquisitions across Canada and the US. His investigative approach to gaming industry developments has earned him respect among developers and publishers alike

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