While your journey in Terraria might start humbly with basic tools, it quickly expands into a vast arsenal. From battling simple slimes to facing cosmic threats, weapons are essential to your adventure. With hundreds of options available, spanning melee, magic, ranged, summoned allies, and unique items like the Zenith, the choices can feel overwhelming. This guide aims to clarify the landscape by examining each weapon type, covering fundamentals, advanced options, class-specific details, examples, and practical insights learned through challenging encounters.

Melee Weapons
Melee weapons are a cornerstone of early gameplay due to their straightforward use – simply approach and attack. However, don`t mistake simplicity for lack of depth. Terraria`s melee options range widely, from basic swords to expansive yoyos and powerful thrown projectiles.
Key melee weapon types include:
- Swords: Direct attack weapons like the Night’s Edge or Terra Blade. Some later-game swords can also fire projectiles.
- Spears: Effective for controlling groups and attacking enemies through thin barriers. Examples include the Dark Lance and Ghastly Glaive.
- Flails: Physics-driven weapons that swing and can often be thrown. The Sunfury and Dao of Pow are classic examples.
- Yoyos: Although technically melee, they function as tethered ranged weapons and are particularly effective with specific accessories like the Yoyo Bag.
- Boomerangs: Thrown weapons that return to the player. Some have unique effects like explosions. The Possessed Hatchet is notable for its homing ability.
Advantages:
- Require no ammo or mana.
- Often synergize well with defensive armor sets.
- Excellent for close quarters combat or fighting within prepared arenas.
Disadvantages:
- Require you to be close to enemies, increasing risk.
- May become less dominant in the late game unless combined with powerful accessories or projectile variants.
Melee builds become significantly potent in Hardmode, especially with swords like the Influx Waver or the post-Moon Lord Meowmere. The Yoyo, despite its appearance, can be devastating in the hands of an experienced player.

Ranged Weapons
Ranged combat in Terraria focuses on dealing damage from a safe distance by unleashing numerous projectiles. This playstyle demands precision, resource management (ammo), and often features flashy effects.
Primary ranged weapon categories:
- Bows and Repeaters: Your staple ranged weapons, from early game Iron Bows to powerful endgame bows like the Phantasm.
- Guns: A diverse group including pistols, rifles, shotguns, and rapid-fire weapons such as the Vortex Beater. They require bullets or specialized ammunition.
- Launchers: Weapons firing rockets or grenades, ideal for area-of-effect damage but hazardous in confined spaces.
- Throwing Weapons (Pre-Hardmode): Items like shurikens, throwing knives, and grenades, useful early on but generally surpassed later.
Advantages:
- Excellent for engaging bosses and highly mobile enemies.
- Can achieve massive damage output with the correct ammunition.
- Allows exploitation of elemental or debuff effects through specialized ammo types.
Disadvantages:
- Heavily reliant on maintaining a supply of ammunition.
- Achieving maximum potential often requires specific accessories and armor sets.
Hardmode introduces powerful options like Chlorophyte Bullets and the Uzi. Endgame players can dominate with the Vortex Beater, Sniper Rifle, or even unique weapons like the S.D.M.G. (Space Dolphin Machine Gun).

Magic Weapons
Magic weapons enable spectacular feats like raining fire, summoning blizzards, or manipulating spacetime. They are visually striking, adaptable, and incredibly potent in the right build, but they require careful management of mana and proper supporting gear.
Main magic weapon types:
- Tomes and Staves: Weapons that cast spells such as fireballs, lasers, or crystal storms. Top-tier examples include the Razorblade Typhoon and Nebula Blaze.
- Area of Effect (AoE) Spells: Persistent effects like the Nimbus Rod or Inferno Fork, useful for crowd control and consistent damage over time.
- Piercing Beams and Chains: Weapons like the Magnet Sphere, Life Drain, or Laser Machinegun that hit multiple targets effectively.
- Support Spells: Niche weapons (mostly in multiplayer) that can heal allies or apply buffs/debuffs.
Advantages:
- Offer excellent area damage and unique spell effects.
- Possess incredible power potential in the endgame with the correct setup.
- Can often be cast from a safe distance.
Disadvantages:
- Constant need to manage mana.
- Magic armor is typically less protective, making users vulnerable to hits.
- Many spells require precise aiming or timing for optimal effect.
To excel with magic, items that boost mana regeneration, such as the Mana Regeneration Band and Celestial Cuffs, are crucial. With gear obtained after defeating the Moon Lord, magic users can achieve cosmic levels of power.

Summoner Weapons
The Summoner class can have a challenging start in Terraria due to limited early options. However, it evolves dramatically, allowing endgame players to command formidable armies of allies.
Key summoner weapon types:
- Minions: Creatures that follow you and attack enemies independently. Examples range from Imps and Twins to UFOs and dragons.
- Sentries: Stationary turrets that guard a specific area after being placed, such as Ballistas and Flame Traps.
- Whips: Weapons that primarily direct your summoned minions to attack specific targets, while also dealing damage themselves.
Advantages:
- Maintain damage output automatically while you focus on dodging.
- Can integrate well with other classes.
- Capable of overwhelming enemies with sheer numbers.
Disadvantages:
- Summoner armor sets often provide less defense.
- Early game weapon options are relatively weak.
- Relies on maintaining buffs, such as those from Summoning Potions.
Summoners become exceptionally powerful in Hardmode, especially after acquiring accessories like the Papyrus Scarab and armor sets like Stardust or Spooky. Whips like the Morning Star or Kaleidoscope are vital tools for directing your summoned forces.
Rogue Class (Modded)
For players using mods, specifically the Calamity mod, there is a fifth class known as the Rogue. This class emphasizes stealth and burst damage, reminiscent of the retired throwing class but with enhanced utility and mechanics. Rogue weapons are centered around striking hard from stealth and often feature unique effects. This class is not part of the standard Terraria game but offers an interesting alternative for modded gameplay.

Hybrid and Miscellaneous Weapons
Some items in Terraria defy simple categorization, blending aspects of multiple classes or serving unique utility roles:
- The Star Wrath and Zenith: Classified as melee, but their screen-clearing projectile barrages function more like ranged or magic attacks.
- Rainbow Gun: A magic weapon that fires a persistent beam of rainbow energy, acting somewhat like a static damage trap.
- Slime Gun: Deals no combat damage; its sole purpose is cosmetic and for amusing interactions with other players.
Beyond combat weapons, there`s a category of essential “Classless” tools focused on movement and utility, such as the Rod of Discord (teleportation) or the Magic Conch (ocean teleportation), which are invaluable for traversal and escaping danger.

Weapon Progression in Terraria
Terraria`s weapon system is not only diverse but also features a clear progression path, with players consistently upgrading their gear as they advance:
- Early game: Focus on basic swords, bows, wands, and early explosives. Any class is viable.
- Mid game (Pre-Hardmode bosses): Players typically start specializing, seeking out stronger class-specific weapons like the Molten Fury (ranged), Water Bolt (magic), or Hornet Staff (summoner).
- Hardmode: This is where true class builds solidify. Farming for specific items, reforging weapons for optimal stats, and assembling dedicated loadouts become crucial.
- Endgame: The most powerful weapons, such as those crafted from Lunar Events (Nebula, Vortex, Solar, Stardust), lead the charge depending on your chosen class. Mixing weapon types is still common, especially when playing with others.
The key to success is experimentation. Terraria allows for flexibility; you can carry weapons from multiple classes and switch depending on the situation or just for fun.

Choosing Your Path
Your weapon choices in Terraria reflect your preferred playstyle. Do you prefer close-range combat with a powerful blade, engaging enemies from afar with ranged attacks, unleashing chaotic magical barrages, or letting a summoned army fight for you? There`s no single “correct” way to play, just different approaches to tackling the game`s challenges.
So craft that potent weapon, farm for the rare drop, or summon your legion. Whatever combat style you embrace, make it effective, visually impressive, and perhaps a little over-the-top. Terraria`s bosses await!